
About the Role
White Lotus Interactive is coming out of stasis and is hard at work developing a new first person atmospheric adventure game. The world we are making is full of wondrous, inviting yet exotic plantlife, and most plants have a particular gameplay focus.
We're looking for a seasoned 3D generalist / environment artist to help bring this world to life - someone who can take ownership of the concept and modeling of stylized 3D assets, with an emphasis on foliage. We want someone who can hit our aesthetic goals of simplicity but can also write stories about the assets and biomes they help create.
Ultimately we are looking for someone who can independently create killer art from written concepts, placeholder assets, and from their own ideas.
What you'll do here
Design and model environments, plants, and props that inspire curiosity
Collaborate with us to refine the game’s aesthetic and world building
Take ownership and work independently on creative tasks
Requirements
Required Skills:
Proficient in tools like Blender, ZBrush, and Unreal Engine for 3D asset creation
A portfolio that shows stylized foliage
Interest in fantasy / sci-fi themes and environments
Bonus:
Worked on a shipped title
Interest in level design
Experience working on first person perspective games
Basic animation experience
Benefits
Opportunity to work closely with a tiny team on a big project
Contract position with flexible hours. Studio is based in Arizona (MST GMT-7)
Fully remote (unless you wanna come hang out in AZ!)
Application Process
Fill out the form with your contact info, resume, portfolio, and a few basic questions. Once we have received your application, we may contact you for a video interview with the team. A paid art test may be part of the process - this would be a short (1-2 days) task directly related to our project.
This is an ongoing remote friendly contract position. We anticipate working on this project for at least a year. Both full or part-time commitments are considered - we are looking to grow the team organically.